![]() If the Vault Dweller completes Destroy the Super Mutants at the Watershed and then enters the vault to take the water chip, returning to Set to complete the unmarked quest will automatically make him hostile saying that the Vault Dweller "vanished the water chip.".Set is accompanied by a stalwart bodyguard at all times.Our life."įallout 2 Interactions overview Interactions Shed, Water, Watershed, Water shed, Water chip, Water pump Their sight is narrow, only what they believe."Ĭathedral, Children, Children of the Cathedral He may also try to take advantage of low Intelligence characters. He will also insist that they fix the Necropolis water pump if met after having recovered the water chip. Set is annoyed at the super mutant presence in Necropolis and attempts to recruit the Vault Dweller to take care of the problem. Fix the Necropolis water pump: Now that the super mutants are gone, Set wants the player character to repair the water pump.Destroy the Super Mutants at the Watershed: If the Vault Dweller manages not to anger him, Set will ask them to get rid of the super mutants by Necropolis' watershed.Ultimately, Set perished in the retaliatory assault on Necropolis, ordered by the Master after the Vault Dweller killed Harry and his garrison off. He plots to overthrow the super mutants and get rid of them, but is quite aware that his ghouls cannot go toe to toe with the Master's troops and expect to win. Stuck between a hammer and a hard place, Set is ill tempered, frustrated, and prone to go off for the smallest of transgressions. However, he resents being a pawn in the Master's game, no matter how much he hates him. Īs a figurehead working for the Master, Set's job is to keep the ghouls in line and watch for humans. The super mutants established a stronghold in the town to ensure Set's cooperation and watch for humans passing through the city. Set eventually negotiated peace with the super mutants, after explaining that they were the former vault dwellers. For years he kept the peace, until his rule was overthrown in 2157, by super mutant invaders searching for Vault 12. Set established the city as a refuge for all ghouls, intending for it to act as a safe haven, at least for those willing to follow his lead. Less than a year later, in 2084, Set wrestled control of the settlement from the original Overseer, driving him away. He was part of the first group of survivors to emerge in the wasteland, due to this, Necropolis was founded in the summer of 2083. When he took refuge in Vault 12 beneath Bakersfield in 2077, he and his son, Typhon, became ghouls, as a result, Set became even more set in his ways. Becoming a ghoul just deepened the already present problems. Before the Great War, he already lacked a sense of humor and had a mean authoritarian streak. Set styles himself as the leader of Necropolis, though his attitude and mannerisms are fairly passive-aggressive and otherwise rude. 2 Interactions with the player character.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |